Motes in the Serpent's Eye

Shakedown Cruise (Part Two)
Limiting Factors

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Wherein our intrepid adventurers begin to realize just how many crocodiles there are in the tub…

Ship’s Log; RES Speaks Softly, 5041.106.3 I.E. Flight Officer Yevon Si recording.
We are currently still in the Casenore system, outbound from Andrin Station, 1.2 AUs out from Aelding. Our current heading is 182.3 mark 340 @ 1/4 impulse. Captain Ni Shen has us in a low use outbound traffic lane while final system checks and calibrations are completed. Nearest sensor contact is four light minutes aft, an OX30 freighter. Engineering reports that they have successfully compensated for the new environmental …challenges of the Biology Lab and have installed filters and an ‘air wall’ to deal with airborne contaminants. First shift should be coming on duty in a few minutes. End entry.


Characters Attending: Bishop-1, Dr. Eon Rose, Ditak Kirrin, Dr. Nodagil Maaran, Ereyie Wel, Lord AcRei BurĂ¼ C’Ge “Pei’Fa”, Lord Rwvyan Nenoic, Lord Serpentce Z’Entropyse Augenmanthias, Lady Kotonaru, and RC-880 “Durendal”.
Session Summary: Pending

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Shakedown Cruise (Part One)
Unnatural Selection

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Wherein our rather unusual group of heroes congregate for the first time.

…Casenore Star System
…Aelding, the Throneworld of House Sarava
…Mount Rimidil Skyhook Station
…5041.104 (local equivalent of Friday)

Excerpt from Andrin Station Shipyard records:
“… Refit of R.E.S. Speaks Softy complete. Shipyard personnel are finishing final checks and disembarking. Captain Ni Shen Xau assumed command at 06:30 hrs. Crew loading expected to be completed by 13:00 hrs with Speaks Softly clearing dock by 18:30 hrs. Moorings clean-up and maintenance scheduled to follow…<rem> Glad this one’s off the docket, Jim, now let’s get it the hell out of here and grab some ale! <rem>"


You arrive on the throneworld of House Sarava via the Long Road, most of you traveling on public transports from other throneworlds. The skyscape of changes abruptly, giving way to the brilliant night sky of Aelding as the vehicle passes through one of the Road’s portals, and the dark silhouettes of tall mountains, brightly lit eyries at their peaks, replace your view out the window. You leave the transport at the next stop and catch a public rail to Mount Rimidil Skyhook Station, on the equator. Mt. Rimidil is the highest peak at that latitude, reaching upwards to the bright moving lights in the dark field above. From its summit, a thin thread of gleaming black shoots straight into the sky, hundreds of tiny lights crawling up and down its length until it pierces the shining oval of the cloud city of Vespar, miles above. As the train climbs up the mountain the far off aircraft and gleaming silver hides that surround the city like a cloud of sparkling midges flash pink and red as they catch the first rays of a sunrise that is still hours away for the ground-bound in the valleys below. The dark thread continues on, rising from the top of the suspended metropolis, still crawling with tiny lights, up and up into the lightening blackness above, where it finally disappears into a tiny bright point from which a glittering filigree extends in all directions, as if to mark your destination – Andrin Station. As the train nears the summit of the mountain, the sprawling ground station of the Skyhook grows, as does the black ‘thread’ rising to infinity, finally revealing itself as a huge, one-hundred foot thick cable of bundled nano-carbon fiber, every single inch covered with gleaming, faintly luminescent runic etchings. The tiny crawling lights now resolve into massive, thirty-ton elevators, screaming up and down the length of the impossibly massive column, rocketing upwards at perhaps four or five gees. Following one up with your eyes as it launches, it seems to slow and shrink as it’s bulk and speed is diminished, made inconsequential by the sheer size of the towering, insane black rope to the sky that it dares to climb. Every citizen of the empire knows that the silver dragons of House Sarava possess immense wealth and power, but this entire construct – the mountain, the skyhook, the floating capital city, the sprawling, gigantic shipyards in geosynchronous orbit above – all of it is just one poignant, and very pointed statement as to the phenomenal scale of that wealth and power. It says, with magnificent eloquence, “Don’t fuck with us.”


Characters Attending:
Lord Rwvyan Nenoic, Lord Serpentce Z’Entropyse Augenmanthias, Bishop-1, Dr. Eon Rose, Dr. Nodagil Maaran, Lord AcRei BurĂ¼ C’Ge “Pei’Fa”, and Lady Kotonaru.
Session Summary:
Pressed by a brisk and seemingly overly eager Port Authority, the crew, both new and old, of the RES Speaks Softly board and take possession of the vessel. Working together, they are able to meet the ambitious loading and departure schedule imposed upon them with only a few issues. The captain tests his new executive officer and puts the screws to his team, and the ship detaches from dock on time. Because of the extensive upgrades and changes to the Speaks Softly, he chooses to set a leisurely course to the edge of the Casenore system so that the crew has time to settle in, calibrate systems and shake out any bugs. The crew and some of the science team meet and mix that evening in the lounge to mingle and bond over the latest regional X-Crawl competition. Quarters are assigned and after a bout of poison ivy passes through some of the personnel, adjustments to the biology lab are made. The ship is performing well and system checks are nearly complete – but still no sign of the mysterious ‘Political Officer’ The command staff appear less than heart broken by this.

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Independence Day Weekend
Finishing Character Creation

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Wherein we gather to eat, drink, complete character creation and generally be merry! (Did I mention eating & drinking?). If we make some progress on characters, I’d like to do some RP as well!

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Captain's Log I
Campaign Prologue

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Captain’s Log; RES Speaks Softly, 5041.97.8 I.E. Captain Ni Shen Xau recording.
The Speaks Softly is now in her third week of a scheduled month long maintenance and refit layover at the Aelding Shipyards, her crew on extended leave for the time. While still swarming with engineers and technomancers, today I was finally able to take a brief tour and walk her decks for the first time in nearly two weeks. To my eye, there appears to be some deviation from the planned upgrades, but as my Chief Engineer isn’t due back until the day after tomorrow, I have put in a formal request to the yard management for updated specs. The new Starcaster and its linked astronav computer are in place and technicians are completing the final installation tomorrow. My inspection has been cut short, however, as I have finally received word from RESHQ in response to my queries regarding my crew disposition. I am to report to Headquarters on Meneer directly and in person. My maglev train on the Long Road departs within the hour, so I must exit with haste and leave the Speaks Softly in the capable hands of the shipyard once more. End entry.

Personal Log; 5041.98.1 I.E.
I should have known something was up when they quartered me in the cloud city of Vespar for the duration of the refit rather than in Andrin Station. Rear Admiral Telzron Kimmuren met me himself at train station once I was on Meneer, escorting me to an RES flyer. The old bastard didn’t give up a hint the entire flight out to RESHQ, just chatted me up with small talk. At least he fed me before dropping the ball. Having been on four different throneworlds, experiencing as many different time zones, gravities and weather systems in less than three hours, my internal clock was completely baffled, communicating that confusion angrily to my stomach. Been a while since I’ve experienced Road Lag. After a surprisingly pleasant but uninformative meal he sequestered me in his office along with a very well dressed copper half-dragon, who, of course, got my name wrong. I like to think there was the ghost of a smile on the Rear Admiral’s face as I gently corrected the noble. Only after very politely inquiring after my health and the agree-ability of my abrupt trip from Aelding did Lord Angkar Quirin proceed to explain that the Speaks Softly has been ‘requisitioned’ for a special mission on behalf of his patron, a Lord verus sanguis of House Golion. My vessel and crew were to be at House Golion’s disposal rather than returning to normal RES service. Lord Quirin politely expressed his remorse over the inconvenience and assured me that the cooperation of the Royal Exploratory Service and myself would be noted and favorably weighed for future consideration. He then, again politely, excused himself and left the Rear Admiral to relate details and my orders. Telzron may be an old bastard with a reputation for unyielding propriety – but I have to admit his command of invectives is impressive. After he fumed a bit, not-so-candidly echoing my own feelings, he then laid it all out for me in as much detail as to which he’d been made privy. Basically, we’ve recruited to be a taxi. My Explorer Team – along with a sizable portion of my crew! – had been reassigned. They have been replaced with a purely civilian Science Team from the University of Meneer and ‘specially selected’ officers and crew. At least the Rear Admiral had put up enough of a fight that I have been permitted to retain a few officers and crew. I am grateful to him for that. I departed Meneer only a few hours after arriving with my encrypted orders on a datachip and only my pique for company on the long trip back to Aelding. I think that I’m going to crack open the minibar once I’m back at my aggravatingly opulent suite on Vespar. If I’m going to have to play errand boy for the scaly bastards, I’m going to run up their damned tab. They sure as Hell can afford it.

Personal Log; Supplemental.
I have a Gods-Damned Political Officer.

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First Playtest
Character Creation & Rules Test

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Okay, Amy, Joe & I sat down for a little play testing today and discovered a few things. Some questions arose regarding racial Hindrances & Edges, but they should be able to be resolved by some re-writing of the How to Build a Character page. A larger, more glaring issue was revealed when it came time to gear up the created characters. Character funds, available gear, and character wealth issues came out of the discussion that followed. We’ve decided that the I’d buy that for a dollar rule supplement handles all the funding and purchasing power questions that came up. I’ve added that supplement to the campaign dropbox. Joe & I are going to work on a more comprehensive equipment listing while Amy focuses on website legibility, clarity and layout.

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